We’re Fun Dog, a team of 30 veteran devs with decades of AAA experience and a shared vision for games that are uncompromising in their design — and spectacularly violent. We’re working on our first titles: games with meaning beyond the typical shooter power fantasies, that embody our unique sensibilities and sense of humor. We want to push users to the edge of their comfort zone and reward them for taking calculated risks to overcome dynamic and horrifying circumstances.
Our team is comprised of seasoned AAA gaming veterans, with 15 years of experience on average. We operate globally with a remote work model, ensuring constant collaboration and playtesting, regardless of location. Our 2023 highlight was the US team’s participation in the Game Developer Conference, an event that fostered both team bonding and professional growth. Our audio team’s dedication was on full display during a gun audio effects session in the mountains of Washington, attended by members from various countries. FDS welcomes both dog and cat enthusiasts, reflecting our inclusive and diverse culture. For our employees in the US and Canada, we offer excellent healthcare benefits and unlimited paid time off.
In this role, you will develop and maintain robust in-game animation systems for our internally developed multiplayer shooter in Unreal Engine. The ideal candidate is an experienced Animation Engineer for AAA games who enjoys creating animation pipelines to bring life and movement to cutting edge 3D worlds to enhance the overall game experience. This role calls for a passion for gaming, deep knowledge of animation pipelines, and the ability to thrive in a collaborative, remote work environment.
In this role, you will skin and rig assets to high-quality, and create skeletons of organic and hard surface models' deformations for an internally developed multiplayer shooter. In particular, the Senior Technical Artist will be working very closely with the character team to help streamline the character pipeline and deliver tools that will help in the production of characters.
In this role, you will program and engineer user interfaces for an internally developed multiplayer shooter in Unreal Engine. The ideal candidate is an experienced UI Engineer for AAA games who enjoys designing and implementing functional and engaging user interfaces that significantly enhance player interaction and the overall game experience. This role calls for a passion for gaming, a keen eye for UI design, and the ability to thrive in a collaborative, remote work environment.
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